Friday, November 27, 2009

JAK 3

SECRETS

Cheat mode:

Spend the following amount of Precursor Orbs at the "Secret" screen to unlock the corresponding cheat option. Note: The options will not be available for purchase until after the indicated Act is completed.

Unlimited Ammo: 50 Precursor Orbs (Act 3-11)
Unlimited Dark Jak: 50 Precursor Orbs (Act 3-11)
Unlimited Light Jak: 50 Precursor Orbs (Act 3-11)
Unlimited Vehicle Turbos: 30 Precursor Orbs (Act 2-25)
Bad Weather: 5 Precursor Orbs (Act 1-1)
Big Head Mode: 3 Precursor Orbs (Act 1-1)
Blaster Damage Upgrade: 6 Precursor Orbs (Act 1-9)
Dark Jak Invisibility: 25 Precursor Orbs (Act 3-11)
Fast Movies: 5 Precursor Orbs (Act 1-1)
Increased Blaster Gun Ammo Capacity: 4 Precursor Orbs (Act 1-17)
Increased Peace Maker Ammo Capacity: 4 Precursor Orbs (Act 2-19)
Increased Scatter Gun Ammo Capacity: 4 Precursor Orbs (Act 1-17)
Increased Vulcan Fury Ammo Capacity: 4 Precursor Orbs (Act 1-24)
Invulnerability: 100 Precursor Orbs (Act 3-11)
Jak 3 Model Viewer: 2 Precursor Orbs (Act 3-11)
Jak And Daxter Model Viewer: 2 Precursor Orbs (Act 1-24)
Jak 2 Model Viewer: 2 Precursor Orbs (Act 2-25)
Mega Scrap Book: 2 Precursor Orbs (Act 3-11)
Mirror World: 5 Precursor Orbs (Act 1-1)
Peace Maker Increased Radius: 6 Precursor Orbs (Act 2-19)
Rachet And Clank Gun Courses: 6 Precursor Orbs (Act 2-12)
Scatter Gun Rate-Of-Fire Upgrade: 6 Precursor Orbs (Act 1-9)
Scrap Book: 2 Precursor Orbs (Act 1-24)
Slow Movies: 5 Precursor Orbs (Act 1-1)
Small Head Mode: 3 Precursor Orbs (Act 1-1)
Toggle Jak's Goatee: 2 Precursor Orbs (Act 1-1)
Upgrade Vehicle Toughness: 15 Precursor Orbs (Act 2-14)
Vulcan Fury Damage Upgrade: 6 Precursor Orbs (Act 1-17)
Note: After buying the Unlimited Ammo cheat, turn it on. While you play all your weapons will still collect ammo and everything as usual. The only way that you know if you have Unlimited Ammo or not is when your weapons are down to 0. You will still be able to fire.

Alternate costumes:
Get all 600 Precursor Orbs to unlock different colored clothes for Jak.

Hero mode:
Get hero mode on you secrets list. After you defeat the game, buy it off the list. The game will tell you to save a file for it. When you play it, you will have twelve guns. Whatever secrets bought during the game will go into hero mode. Also, your orb count goes down in hero mode from the many orbs that you got during the regular game. You will also have the cars that were obtained and used. You will also have the first two of Dark Jak's powers and the first three powers of Light Jak. You also have the jet board with you. You also get all armors, so you will not have little health.

Control ending credits:
Press Left or Right during the ending credits to change game characters. Press Left Analog-stick Up and Left Analog-stick Down to zoom the view in and out. Press Right Analog-stick Left and Right Analog-stick Right to rotate the view. Press L1 and R2 to move the character down and up.

Haven City: Easy orbs:
Go to the port, and look up on the wires above. You will see a lot of orbs. Go to one of the big pillars that are on the big bridge across the water. When you are next to a pillar, go to third person view and look up at it. You will see pipes sticking out that you can climb on. Turn into flying Light Jak and fly up to a pipe. Climb up the pipes until you get to the top, then destroy the boxes for some orbs. After that, use the Jet Board to grind across the wires and get the orbs.
Gun ratings:
Note: The accuracy and power is rated on a scale from 1 to 10.
Scatter-gun
Status: Scatter-gun (normal)
Range: Close, wide
Power: 4
Ammo: 50
Accuracy: 2
Wave Concussor
Status: Scatter-gun (upgrade 1)
Range: Wide, short, far, close
Power: 5
Ammo: 100
Accuracy: 7
Plasmite RPG
Status: Scatter-gun (upgrade 2)
Range: far
Power: 10
Ammo: 150
Accuracy: 3
with upgrade (found in secrets list): 250
Blaster Mod
Status: Blaster Mod (normal)
Range: Far
Power: 5
Ammo: 150
Accuracy: 8
Beam Reflector
Status: Blaster Mod (upgrade 1)
Range: Far
Power: 5
Ammo: 200
Accuracy: 8
Gyro Burster
Status: Blaster Mod (upgrade 2)
Range: Far, wide
Power: 10
Ammo: 250
Accuracy: 10
with upgrade (found in secrets): 300
Vulcan Fury
Status: Vulcan Fury (normal)
Range: far
Power: 10
Ammo: 150
Accuracy: 4
Arc Welder
Status: Vulcan Fury (upgrade 1)
Range: Far
Power: 10
Ammo: 200
Accuracy: 4
Needle Lazer
Status: Vulcan Fury (upgrade 2)
Range: far
Power: 10
Ammo: 250
Accuracy: 10
with upgrade (found in secrets): 300
Peace Maker
Status: Peace Maker (normal)
Range: Far
Power: 10
Ammo: 5
Accuracy: 10
Mass Inverter
Status: Peace Maker (upgrade 1)
Range: Far, wide
Power: 0
Ammo: 10
Accuracy: 10
Super Nova
Status: Peace Maker (upgrade 2)
Range: Far, wide
Power: 20
Ammo: 15
Accuracy: 10
with upgrade (found in secrets): 20
Triple jump:
Charge the Wave Concussor all the way up. When you release it, you should jump up. When you fire the Concussor, quickly press X(2) to do a triple jump.
Easy Precursor Orbs:
Do a challenge to get a Precursor Orb. Get to the place where you must get to it. Make sure it is not on a rail where you must grind to get it. When at the location, wait for the timer to go down. When it is at zero and the orb is starting to disappear grab it. It will say that you failed the challenge. However when you quit the challenge and try again, your number of Precusor Orbs will have increased and you can get it again.

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